﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ConsoleApp4
{
    class Program
    {
        static void Main(string[] args)
        {
            Ailuoke A1 = new Ailuoke();
            A1.Nickname = "yin";
            A1.Heroname = "埃洛克";
            A1.Heroinfo = "战士";
            A1.Attack = 900;
            A1.Defense = 950;
            A1.Speed = 800;
            A1.Weight = 400;
            A1.Hello();
            Console.Write("技能：");
            A1.SSDJ();
            A1.LYMG();
            A1.ZDPX();
            

            Taila T1 = new Taila();
            T1.Nickname = "ye";
            T1.Heroname = "泰拉";
            T1.Heroinfo = "战法";
            T1.Attack = 1100;
            T1.Defense = 1000;
            T1.Speed = 1500;
            T1.Height = 180;
            T1.Hello();
            Console.Write("技能：");
            T1.JLCJ();
            T1.YSTJ();
            T1.FUCSL();

            Lukasi L1 = new Lukasi();
            L1.Nickname = "yuan";
            L1.Heroname = "卢卡斯";
            L1.Heroinfo = "剑客";
            L1.Attack = 2000;
            L1.Defense = 500;
            L1.Speed = 1500;
            L1.Age = 25;
            L1.Hello();
            Console.Write("技能：");
            L1.JSXJ();
            L1.NLLC();
            L1.XFJW();

            Luofei L2 = new Luofei();
            L2.Nickname = "cao";
            L2.Heroname = "洛菲";
            L2.Heroinfo = "法师";
            L2.Attack = 1900;
            L2.Defense = 1800;
            L2.Speed = 2000;
            L2.Sex = '女';
            L2.Hello();
            Console.Write("技能：");
            L2.NLJL();
            L2.AYCS();
            L2.SKJL();

            Console.ReadKey();

        }
    }
}
